PING GENIUS LOCI - aether induction house Version Four
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Open Design Archives
In reversed chronological order, under Physical design, Technology, Related concepts and links
This the the full archives page, but for an illustrated selection of simulations, have a loot at the using processing page.
Notation of media
Simulations built with processing, with source codes available. If you have difficulty seeing these, install java from sun from here.
Images and Videos in Flash Video format. If you have difficulty seeing these, please install flash from here.
Adobe PDF format, drawings and documents
External Links
01 Developing Physical Aspects
Realistic modeling started
Press 1,2,3
06.11.2005
First public showing
millenaris park, Budapest
06.12.2005
Assembly on the way...
parts and components before assembly
27.11.2005
Sunshine testing with the pixel
of the final shape and material
18.11.2005
Exhibition venue, Millenaris park
pictures of the site for our fisrt exhibition Dec 6-9
04.11.2005
Pixel base drawing
final version in production
nearing nearing final design
22.09.2005
Pixel base and head drawings
nearing final design
21.08.2005
selectable shapes and contents
for comparison, includes new shapes: umbrella, flower, wings
26.07.2005
colormodels and effect of the shadows
on the pixels, outdoors, photos
20.07.2005
spinner simulated
500 fan based umbrella pixels
19.07.2005
spinner
fan based umbrella pixel
18.07.2005
origami and chips
see or not to see
11.07.2005
sketches on further pixel forms
from the umbrella to the metal ball
07.07.2005
Reflection ball and animated origami
due to some new ideas on actuating with FDD
animated physical model
of a single pixel with standard servos
07.01.2005
pixel shape design 01
built from 3 rectangles, provides good visibility-color change
06.25.2005
displaying Perlin Noise
Like fields of grain on a windy day
animated fan pixels
Display counting, and simple animations
06.24.2005
analogue pixel sticks
Vertically aligns analogue pixels
06.23.2005
RBG and saturation analogue pixels
See if color and saturation could both be achieved
perspective color shift
See how color distorts if walking around
06.20.2005
600 node visibility fan pixels
Another form of pixel fans
06.15.2005
silicon rose
Bending pixels instead of rotating
RBG pixel fans
Older idea, on visualizing wind pressure
600 node fields
Field like arrangement of contraction pixels
06.09.2005
600 node 3d mesh
Spatial arrangement of contraction pixels
06.07.2005
600 node 2d mesh
600 pixels that can pull of release their neighbors
06.06.2005
origami surface (pedro nuñez)
Origami idea on expandable surface
28.05.2005
18 node flash
18 pixels that can pull of release their neighbors
06.04.2005
02 Developing Network and Technology
PCB schematics 2-1
Updated PCB schematics
9.09.2006
Fixed angle accuracy
Some test results showing development in accuracy
01.04.2006
PCB Schematics
first schematics of the embedded computer
how to embed solar panels by RWE Schott
Electrode Design Howto
how to design electrodes for the QPorx touch sensors
hacking Floppy Disk Drives
seems the best option for low priced motors
Tools used
a list of open / free tools we used to develop
03 Collecting Related Thoughts, Projects and Links
Great blog (related to a conference) about alternative content for public screens
Tiny networking sensor node
Some physical pixels 1, 2, 3, 4, 5, 6, 7, 8
There are quite a few, most developed around different concepts, and while respecting those, we can collect a list here.
This beautiful installation is here relevant from our project's aspect as a visible sensor field
Communal interaction based on cm
a beautiful example explained by Kevin Kelly
a new science in formulation
by Gordon Pask (press arrows to proceed)
Programmable matter
some of our earlier thoughts
May 24, 2006 (cc) some rights reserved 2005 aether architecture
Restored from the original Ping Genius Loci project site — texts and images as published.
